Laurence Werner

Senior Software Developer at Unity

Montreal, Quebec, Canada
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Summary

👤
Senior
🎓
Top School
Laurence Werner is a senior software developer with 11 years of hands-on experience building cross-platform systems, currently contributing to Unity’s Developer Experience team on core engine, player features, and Unity Gaming Services integrations. He combines low-level C++ work with high-productivity C# and tooling for editor/player workflows, and has significant Android and cloud experience from publishing consumer apps that amassed over 500k downloads. His background spans XR/MR solutions, large-scale asset pipelines for Maya, and ML-assisted animation tooling, showing a knack for solving both real-time and pipeline automation challenges. Comfortable in client-facing and solo-engineer roles, he’s also built CI/CD and devops scaffolding (Azure, PlasticSCM, GitHub Actions) and a reusable React scaffolding for multilingual static sites. Based in Montreal, he brings a pragmatic blend of product-minded engineering and deep technical craft that accelerates creative teams and distributed content pipelines.
code11 years of coding experience
job11 years of employment as a software developer
bookD.E.C. Social Sciences, D.E.C. Social Sciences at Centennial College
bookBachelor of Science (B.Sc.)[NOT COMPLETE] Computer Science, Bachelor of Science (B.Sc.)[NOT COMPLETE] Computer Science at Concordia University
bookD.E.S., D.E.S. at Collège Jean-de-Brébeuf
languagesEnglish, French

Github contributions (2)

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Contributions:4 pushes, 1 branch in 1 day
alexConsel/354-w

Jan 2015 - Mar 2015

Contributions:17 commits, 17 pushes in 1 month
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Laurence Werner - Senior Software Developer at Unity