Summary
Laurent Dufresne is a Senior Technical Artist with 12 years of experience optimizing real-time workflows and scenes, particularly in Unreal Engine 4 and virtual reality. He has progressed from hands-on technical roles to lead positions at Behaviour Interactive and DON'T NOD Montréal, delivering pipeline improvements, dynamic materials, and procedural systems. Comfortable wearing both IT and art-tech hats, he reduces iteration times—once cutting lighting bake times 4x—and builds tooling to make artists’ lives easier. Bilingual in English and French and based in Montreal, he combines studio-focused problem solving with practical infrastructure skills like office networking and virtual machine setups. Known for prototyping modular features that scale across projects, he emphasizes maintainable workflows that accelerate future releases.
12 years of coding experience
Ontario College Advanced Diploma Game Development, Ontario College Advanced Diploma Game Development at George Brown College
Game Development and Entrepreneurship, Game Development and Entrepreneurship at Ontario Tech University
English, French