Summary
Leah Tynan is a software engineer with nine years of experience building interactive exhibits, web products, and 2D games, blending technical rigor with a strong design and arts background from MIT. She has led interactive software and web development at the Museum of Science—shipping Unity/C# exhibit prototypes, WebGL experiences, and responsive Drupal campaigns—while translating museum interactions into accessible online games during the pandemic. Leah excels at mapping requirements, architecture, and project organization, with a knack for clear documentation, naming conventions, and automated testing that keep multidisciplinary teams aligned. A natural educator and mentor, she’s taught museum interactive design at Harvard GSE, developed curricula for youth arts programs, and contributes to community mentorship networks. Beyond code, Leah pursues projects that foreground beauty and experiential design, and she documents the intersection of creativity, technology, and family life on her blog.
9 years of coding experience
11 years of employment as a software developer
B.S., Architecture, B.S., Architecture at Massachusetts Institute of Technology
High School Diploma, High School Diploma at Cambridge Rindge and Latin School
English, French