Lee Dilley is a Senior Producer based in London with 13 years’ experience leading live-service mobile game production and growth for multi‑team, cross‑functional organisations. He has driven revenue and engagement on top-grossing titles—including pivotal roles on Candy Crush franchises and Monopoly GO!—and has founded product vision and LiveOps strategies that secured publisher funding and scaled titles to soft launch and beyond. Lee excels at translating player insight into feature roadmaps, optimising monetisation and development efficiency, and managing outsourcing to accelerate delivery. Outside work he codes and games—self-described as a daytime root user and nighttime programmer and zombie aficionado—bringing both creative curiosity and disciplined execution to complex production challenges.
13 years of coding experience
7 years of employment as a software developer
2:1 BA Hons English Literature & Journalism, 2:1 BA Hons English Literature & Journalism at University of Portsmouth
Contributions:29 commits, 29 pushes, 1 branch in 5 months
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