Lee Stemkoski

Director, Innovation Center

New York, New York, United States
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Summary

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Rockstar
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Top School
Lee Stemkoski is a director and professor with 14 years of experience blending academic leadership and hands-on front-end graphics development, currently heading Adelphi University's Innovation Center in New York. He teaches mathematics and computer science while researching VR/AR, 3D graphics, image processing, and multimedia—fields he also explores through practical web demos and shaders. An active open-source contributor, Lee has enhanced Three.js particle and AR examples, adding emitters, shader optimizations, and multi-marker AR features that improve visual fidelity and interactivity. His background includes a Ph.D. in Mathematics from Dartmouth and a track record of translating advanced mathematical concepts into compelling visualizations and educational tools. Notably, he bridges rigorous theory with creative demo-driven engineering, making complex graphics approachable for students and the broader developer community.
code13 years of coding experience
job11 years of employment as a software developer
bookPh.D., Mathematics, Ph.D., Mathematics at Dartmouth College
bookB.A., M.A., Mathematics, B.A., M.A., Mathematics at Boston University
languagesFrench
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9,031reputation
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121answers
23questions
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webgl
top-1%
geometry
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javascript
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html
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Github Skills (23)

webgl10
threejs10
javascript10
particle-system10
shader10
css10
glsl10
vector10
graphics-programming10
html10
vector-math10
geometry9
webcam9
ui-design9
front-end-development9

Programming languages (4)

JavaJavaScriptHTMLPython

Github contributions (5)

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stemkoski/AR-Examples

May 2018 - Aug 2018

Augmented Reality examples for the web.
Role in this project:
userFront-end Developer
Contributions:21 commits, 20 pushes, 1 branch in 3 months
Contributions summary:Lee primarily contributed to the front-end development of the augmented reality examples, focusing on the user interface and experience. Their work involved creating and modifying HTML, CSS, and JavaScript files to implement and refine various AR features, including the "portal" and "magic cube" effects. The user also added new examples demonstrating the integration of textures, video, and shaders. They also focused on multi-marker and barcode functionality.
realitywebglthreejsaugmentedaugmented-reality
Role in this project:
userFront-end Developer
Contributions:106 commits, 8 pushes, 1 comment in 4 years 3 months
Contributions summary:Lee's commits focused on implementing and modifying example projects for the Three.js library. Their primary contributions involved creating and updating various visual examples, including those related to shader techniques, texturing, and 3D text rendering. They introduced several new demos, such as the display of videos as textures, sprite animations, and the use of attributes in shader programs to create advanced visual effects, indicating a strong emphasis on exploring and demonstrating Three.js's capabilities for advanced graphics.
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Lee Stemkoski - Director, Innovation Center