Summary
Leo Allen is a Senior Product Manager and coach with 13 years of experience building kid-focused digital products and games from concept to millions of plays. Based in London, he led product for two successful educational titles at Teach Monster Games, combining agile game development with academic guidance, GDPR-K/COPPA-compliant analytics and strong retention metrics. He’s an experienced consultant who helps teams adopt user-centered processes, OKRs and data-driven roadmaps, with a track record at Oak National Academy, Usborne and several startups. A former developer and bootcamp coach, Leo blends hands-on technical fluency with facilitation skills—running workshops, teaching nonviolent communication, and helping organisations move toward self-managed teams. Less obvious: he routinely builds lightweight custom data systems to enable post-launch optimisation, reflecting both product instincts and practical engineering chops.
13 years of coding experience
13 years of employment as a software developer
Haberdashers' Aske's Hatcham College
BA Intellectual and Cultural History, BA Intellectual and Cultural History at University of Sussex