Leo Bergman

Client Architect at Hacksaw Studios

Gnesta, Södermanland County, Sweden
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Summary

👤
Senior
🎓
Top School
Leo Bergman is a client architect and developer with over 15 years of hands-on experience building interactive online gaming, audio and video applications. He has led teams and also acted as sole developer for startups, pairing practical UX sensibility with deep client-side architecture expertise in Haxe, JavaScript/TypeScript and AS3. His career spans blue-chip studios like NetEnt and ELK as well as ongoing senior technical leadership at Hacksaw Studios, delivering robust realtime and multimedia experiences. Trained in audio engineering as well as web standards, he brings an uncommon blend of signal-level audio understanding and front-end systems design to game clients. Based in Gnesta, Sweden, he’s known for translating complex product needs into maintainable client architectures that scale from prototype to production.
code10 years of coding experience
job13 years of employment as a software developer
bookDiploma, Webmaster, Diploma, Webmaster at Uppdragsutbildning Kvalitetsdata
bookDiploma, Audio Engineering, Diploma, Audio Engineering at School of Audio Engineering, London ·
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Github Skills (63)

npm9
haxe9
adapter9
react8
game-development8
macros8
javascript8
nodejs8
encoder8
game-engine7
executable7
typescript7
bundler7
fsm7
package-manager6

Programming languages (7)

TypeScriptDockerfileShellHaxeJavaScriptZigHTML

Github contributions (5)

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HacksawStudios/GASM-heaps

Mar 2018 - Aug 2021

Contributions:429 commits, 506 pushes, 1 branch in 3 years 5 months
heapsadapter
HacksawStudios/basisu

Oct 2019 - Jan 2023

Basis Universal encoder binaries
Contributions:22 commits, 11 PRs, 21 pushes in 3 years 2 months
jsbinariesbasisencoder
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Leo Bergman - Client Architect at Hacksaw Studios