Summary
Leo Bergman is a client architect and developer with over 15 years of hands-on experience building interactive online gaming, audio and video applications. He has led teams and also acted as sole developer for startups, pairing practical UX sensibility with deep client-side architecture expertise in Haxe, JavaScript/TypeScript and AS3. His career spans blue-chip studios like NetEnt and ELK as well as ongoing senior technical leadership at Hacksaw Studios, delivering robust realtime and multimedia experiences. Trained in audio engineering as well as web standards, he brings an uncommon blend of signal-level audio understanding and front-end systems design to game clients. Based in Gnesta, Sweden, he’s known for translating complex product needs into maintainable client architectures that scale from prototype to production.
10 years of coding experience
13 years of employment as a software developer
Diploma, Webmaster, Diploma, Webmaster at Uppdragsutbildning Kvalitetsdata
Diploma, Audio Engineering, Diploma, Audio Engineering at School of Audio Engineering, London ·