Leo Mccormack

Audio DSP Engineer at Apple

San Francisco, California, United States
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Summary

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Senior
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Top School
Leo Mccormack is an Audio DSP Engineer with eight years of focused experience in acoustical signal processing, spatial audio, microphone arrays and Ambisonics, now working at Apple after a long research and engineering tenure at Aalto University. He led the open-source Spatial_Audio_Framework (SPARTA) and transitioned research prototypes into reusable software, blending academic rigor from a DSc in Acoustics with practical production sensibilities. His background spans postdoctoral research, industry internships at Meta and Fraunhofer, and short-term R&D at Nokia, giving him a rare mix of deep spatial-audio theory and applied system-building. Based in Helsinki, he pairs high academic achievement with hands-on leadership in open-source projects, often bridging the gap between experimental algorithms and real-world audio engineering.
code8 years of coding experience
job8 years of employment as a software developer
bookDoctor of Science, DSc.(Tech) Acoustics and Audio Technology, Pass, Doctor of Science, DSc.(Tech) Acoustics and Audio Technology, Pass at Aalto University
bookBachelor’s Degree, BSc. Music Technology and Audio Systems, First-Class with Honours, GPA: 77.4/100, Bachelor’s Degree, BSc. Music Technology and Audio Systems, First-Class with Honours, GPA: 77.4/100 at The University of Huddersfield
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Github Skills (38)

threshold10
algorithms10
headphones10
spatial-audio10
audiounit10
vst10
pattern10
plugin10
mobile-application10
audio10
juce10
convex-hull10
computational-geometry10
n-dimensional10
cpp10

Programming languages (7)

TypeScriptC++CSSCCMakeHTMLMATLAB

Github contributions (5)

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leomccormack/SPARTA

Feb 2018 - Jun 2022

A collection of spatial audio plug-ins developed using JUCE and the Spatial_Audio_Framework
Contributions:6 releases, 356 commits, 19 PRs in 4 years 4 months
spatial-audioambisonicsvbap3d-audiovst
leomccormack/HO-SIRR-GUI

Feb 2020 - Jun 2022

A VST/App implementation of the Higher-order Spatial Impulse Response Rendering (HO-SIRR) algorithm
Contributions:54 commits, 2 PRs, 84 pushes in 2 years 4 months
renderingspatial-impulse-responsesspatial-audiomicrophone-array-processingvst-plugin
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