Summary
Léo Viguier is a tools and gameplay programmer with eight years of experience, currently building developer tooling at Shiro Games from Bordeaux. A CNAM-ENJMIN graduate, he combines hands-on Unity/C# gameplay work with practical tools and UI development, having shipped features on UFO Robot Grendizer: The Feast of the Wolves. His background spans serious game research, game analytics export, and industrial software prototyping, giving him a pragmatic bent for data-driven tooling. Léo maintains a public portfolio of projects that highlight both gameplay systems and pipeline improvements, reflecting an interest in smoothing creator workflows as much as player-facing features.
8 years of coding experience
2 years of employment as a software developer
Bachelor's degree, Computer Science, Computer Games and Programming Skills, Bachelor's degree, Computer Science, Computer Games and Programming Skills at Université du Québec à Chicoutimi
National Conservatory of Arts and Crafts
Two-year university degree, Computer Science, Computer Science, Two-year university degree, Computer Science, Computer Science at IUT du Limousin
French, English, Spanish