Léo Viguier

Tools Programmer at Shiro Games

Bordeaux, Nouvelle-Aquitaine, France
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Summary

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Léo Viguier is a tools and gameplay programmer with eight years of experience, currently building developer tooling at Shiro Games from Bordeaux. A CNAM-ENJMIN graduate, he combines hands-on Unity/C# gameplay work with practical tools and UI development, having shipped features on UFO Robot Grendizer: The Feast of the Wolves. His background spans serious game research, game analytics export, and industrial software prototyping, giving him a pragmatic bent for data-driven tooling. Léo maintains a public portfolio of projects that highlight both gameplay systems and pipeline improvements, reflecting an interest in smoothing creator workflows as much as player-facing features.
code8 years of coding experience
job2 years of employment as a software developer
bookBachelor's degree, Computer Science, Computer Games and Programming Skills, Bachelor's degree, Computer Science, Computer Games and Programming Skills at Université du Québec à Chicoutimi
bookNational Conservatory of Arts and Crafts
bookTwo-year university degree, Computer Science, Computer Science, Two-year university degree, Computer Science, Computer Science at IUT du Limousin
languagesFrench, English, Spanish
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Github Skills (17)

haxe10
ide10
game-engine9
java9
game-development9
virtual-machine7
interpreter5
haxelib4
ace4
database3
postgresql3
vscode-extension2
language-server2
vscode2
intellisense1

Programming languages (2)

CHaxe

Github contributions (5)

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LeoVgr/batailleNavale

Apr 2018 - May 2018

Contributions:28 pushes, 1 branch in 27 days
LeoVgr/RayTracing

Nov 2021 - Dec 2021

Contributions:11 pushes, 1 branch in 1 month
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