Summary
Leona Yang is a producer with nine years in game production and a strong blend of creative and technical skills, currently driving projects at AGS. She designed and produced the award-nominated VR title Mind Field and has shipped content for major clients including EA, Telltale, Capcom and Sony, managing schedules, budgets, and cross-disciplinary teams. Experienced across VR/AR platforms (Oculus Rift, HTC Vive, HoloLens) she also contributes as a 3D artist, prototyping immersive gameplay and solving hands-on technical challenges. Leona brings formal training from Carnegie Mellon’s Master of Entertainment Technology and an architecture background that informs her spatial design sense. Comfortable coordinating teams of 2–50 and reporting through tools like JIRA, she’s as fluent in client communication as in production mechanics. Her concise GitHub tagline—“It is the first step that costs.”—reflects a pragmatic, iterative approach to shipping creative technology.
9 years of coding experience
3 years of employment as a software developer
Bachelor of Engineering (BE), Architecture, 3.5, Bachelor of Engineering (BE), Architecture, 3.5 at Southeast University
Master of Entertainment Technology, Game and Interactive Media Design, 3.72, Master of Entertainment Technology, Game and Interactive Media Design, 3.72 at Carnegie Mellon University
English, Japanese