Leonid Baranov is a software engineer with eight years of experience building distributed services and tools for cloud and edge scenarios across Google and Microsoft. He blends systems design, rapid POC development, and customer-facing presentations to turn experimental ideas into production features for Azure, Bing Ads, and cloud-edge integrations. His background ranges from leading Unity3D game teams and optimizing runtime/level tools to architecting ETL and analytics solutions for enterprise customers, giving him a rare mix of product sensibility and low-level optimization skills. Based in Redmond, he excels at driving cross-functional initiatives—designing, pitching, and delivering measurable improvements while leveraging and improving existing codebases.
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