Summary
Les Bird is a Principal Engineer with over a decade focused on XR, games, and iOS platforms, currently leading engineering at Overmatch in Littleton, Colorado. He blends deep engine-level programming in C++ with Unity and C# expertise to deliver mixed reality experiences, having led games and apps teams at Magic Leap and shipped titles across consoles, mobile, and arcade. His background stretches from early PC and console leads in the 1990s to modern AR systems, giving him a rare perspective on both low-level systems and user-facing interactive design. A fan of classic computers and games, he brings practical creativity to prototypes and productized apps alike, and has experience porting major IP and building multiplayer/back-end features. Known for shipping across platforms—iOS, Xbox, PlayStation, and bespoke arcade hardware—he combines theater-grade polish with pragmatic engineering.
10 years of coding experience
31 years of employment as a software developer