Leszek Nowak

Joint CEO at 0! Crunch Entertainment

Cracow Metropolitan Area Poland
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Summary

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Senior
🎓
Top School
Leszek Nowak is a game creator and technology leader with nine years of industry experience and a deep history in game development using Godot since 2014, alongside familiarity with Unreal. As Joint CEO of 0! Crunch Entertainment and former Senior Game Designer at 2Dynamic Games, he combines product leadership with hands-on design and engine-level experience. His academic background includes a MSc in Computer Science and postgraduate studies in Advanced Computer Graphics, underpinning work that spans real-time graphics and image processing. Leszek also brings a research pedigree from Jagiellonian University, contributing to melanoma computer-aided diagnostics and image processing projects from 2006–2020. Based in the Cracow Metropolitan Area, he blends entrepreneurial drive with multidisciplinary skills across game tech, medical imaging, and networking. An interesting thread through his career is the long-term commitment to Godot and game creation rather than mainstream engines like Unity, reflecting a focused, craft-driven approach.
code9 years of coding experience
job3 years of employment as a software developer
bookBachelor of Engineering (B.Eng.), Computer Systems Networking, Bachelor of Engineering (B.Eng.), Computer Systems Networking at PWSZ in Krosno – Polytechnic Institute
bookPostgraduate studies, Advanced Computer Graphics, Postgraduate studies, Advanced Computer Graphics at AGH University of Science and Technology in Cracow
bookMaster of Computer Science, Computer Science, Master of Computer Science, Computer Science at Jagiellonian University
languagesEnglish, German, Polish
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Github Skills (21)

godot10
game-engine10
gdextension10
open-source10
game-development10
geometry9
simulations9
azerothcore9
addon8
gdscript8
trinitycore8
survival8
documentation6
in-place6
multiplayer-game5

Programming languages (5)

C#C++reStructuredTextPHPGDScript

Github contributions (5)

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JohnMeadow1/ShroomDoom

Jul 2018 - May 2023

Contributions:77 pushes, 3 branches in 4 years 11 months
Geometry elements using Godot Engine 2.14 and Godot 3.0
Contributions:103 commits, 3 PRs, 88 pushes in 5 years
godot4godot3godotgdextensionelements
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