Lev Kruglyak is a software engineer with 11 years of experience focused on high-performance computing, GPU acceleration, and computer graphics, currently working at NVIDIA after a data and image compression internship there. He blends a strong theoretical math background with practical systems programming skills—pursuing concurrent Masters in Mathematics and Computer Science at Harvard—bringing rigor to performance-sensitive code and simulations. His work spans embedded systems, compression, and graphics, with hands-on experience from industry roles in France and California and research at Harvard. Comfortable in Rust and low-level optimization, Lev pairs research instincts with production-quality engineering to deliver measurable performance gains.
10 years of coding experience
2 years of employment as a software developer
Pursuing (Concurrent) Masters Mathematics and Computer Science, Pursuing (Concurrent) Masters Mathematics and Computer Science at Harvard University
Contributions:2 releases, 52 PRs, 182 pushes in 1 year
btreedatabaseindexingmacros-rustpgm
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