Lev Panov

St Petersburg, St Petersburg City, Russia
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Summary

👤
Senior
🎓
Top School
Lev Panov is a seasoned C/C++ software engineer with 17 years of experience building high-performance graphics, GPGPU, computer vision and multimedia systems across startups and industry leaders like NVIDIA and VK. He has shipped low-latency streaming, GPU-accelerated video playback, motion-tracking and immersive call/scene experiences, often bridging engines (Unreal/Unity), cross-platform graphics APIs and tools (Qt, bgfx, ImGui). Comfortable in Python and C#, he pairs deep algorithmic work—e.g., tomosynthesis reconstruction and cloth/physics engineering—with pragmatic engineering such as texture managers, multi-threaded networking and NVENC/FFmpeg integrations. Currently developing a 3D tours system and 3D point-cloud processing, Lev combines academic rigor (M.A.Sc. in Computer Science) with practical product focus, favoring creative, math-heavy solutions for real-time multimedia challenges. An underrated strength is his history of turning research prototypes into production-grade, cross-platform systems that scale from touch-table demos to desktop and cloud-rendered pipelines.
code17 years of coding experience
job6 years of employment as a software developer
bookMaster of Applied Science (M.A.Sc.) Computer Science, Master of Applied Science (M.A.Sc.) Computer Science at Peter the Great St.Petersburg Polytechnic University
bookPhysics and Mathematics Lyceum 30
languagesEnglish, Russian
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Github Skills (173)

sdl10
image-processing10
metal10
bgfx10
gles10
rendering10
audio10
api10
computer-vision10
engine10
opengl10
video-codec10
cli10
webgl10
vulkan10

Programming languages (12)

C#TypeScriptC++ShellCCMakeJavaScriptGo

Github contributions (5)

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leavittx/Cinder-Osc

Sep 2015 - Sep 2019

Contributions:11 pushes, 1 branch in 4 years
cinderlibloosc
DemolitionStudios/hap

Feb 2017 - Jan 2023

Contributions:4 PRs, 11 pushes, 3 branches in 6 years
video-playbackcodecplaybackvideoffmpeg
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Lev Panov