Summary
Lewis Bond is a systems and graphics programmer with 8 years of experience, currently building rendering and low-level systems at Samsung Research UK. He holds a Distinction MSc and a First-class BSc in Computer Games and Programming Skills from the University of the West of England and brings deep expertise in C++, C#, GLSL/HLSL, Vulkan, DirectX and OpenGL. Passionate about games and real-time graphics, he combines practical engine-level problem solving with mobile and Android development using Kotlin and Python. Colleagues describe him as highly motivated and detail-oriented, often focusing on performance and cross-platform compatibility. Outside work he channels his academic training into exploring shader techniques and systems optimizations that bridge research ideas with production constraints.
8 years of coding experience
Master of Science - MS, Computer Games and Programming Skills, Distinction, Master of Science - MS, Computer Games and Programming Skills, Distinction at University of the West of England