Lewis Bowes

Software Engineer at Incremental Ltd

York, England, United Kingdom
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Summary

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Senior
🎓
Top School
Lewis Bowes is a software engineer based in York, UK, with eight years of hands-on experience shipping practical tools across startups and industry placements. He has moved between roles that span core engineering, data labelling leadership, and VR porting—most recently contributing at Incremental Ltd after building ML-aligned tooling at Energiser.ai. A University of York computer science graduate (First) who spent a year in industry, Lewis combines a pragmatic build-first mindset with an interest in improving how we think through tooling. Currently exploring the existential risks of AI, he brings curiosity about long-term impacts to day-to-day engineering decisions. Notably, his background includes medical imaging segmentation and porting PC VR apps to Oculus Quest, showing both domain versatility and production-focused problem solving.
code8 years of coding experience
job2 years of employment as a software developer
bookBEng, Computer Science (with a year industry), First, BEng, Computer Science (with a year industry), First at University of York
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Stackoverflow

Stats
168reputation
10kreached
4answers
6questions
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Github Skills (53)

rendering9
spacex9
directx8
api8
metal8
engine8
simulation8
glfw8
sdl8
gles8
opengl8
webgl7
authentication7
vulkan7
space6

Programming languages (5)

TypeScriptC++CJavaScriptPython

Github contributions (5)

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lbowes/scheduling-assistant

Aug 2020 - Feb 2021

Contributions:56 PRs, 149 pushes, 59 branches in 6 months
lbowes/falcon-9-simulation

Aug 2018 - Aug 2020

A simulation of the launch and landing of one of SpaceX's vehicles.
Contributions:295 commits, 51 PRs, 234 pushes in 1 year 11 months
simulationrocketvehiclesspacex
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Lewis Bowes - Software Engineer at Incremental Ltd