Lewis Bowes is a software engineer based in York, UK, with eight years of hands-on experience shipping practical tools across startups and industry placements. He has moved between roles that span core engineering, data labelling leadership, and VR porting—most recently contributing at Incremental Ltd after building ML-aligned tooling at Energiser.ai. A University of York computer science graduate (First) who spent a year in industry, Lewis combines a pragmatic build-first mindset with an interest in improving how we think through tooling. Currently exploring the existential risks of AI, he brings curiosity about long-term impacts to day-to-day engineering decisions. Notably, his background includes medical imaging segmentation and porting PC VR apps to Oculus Quest, showing both domain versatility and production-focused problem solving.
8 years of coding experience
2 years of employment as a software developer
BEng, Computer Science (with a year industry), First, BEng, Computer Science (with a year industry), First at University of York
A simulation of the launch and landing of one of SpaceX's vehicles.
Contributions:295 commits, 51 PRs, 234 pushes in 1 year 11 months
simulationrocketvehiclesspacex
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Lewis Bowes - Software Engineer at Incremental Ltd