Lewis James

Composer Sound Designer. at La Indiana Sound

Greater Cheshire West and Chester Area United Kingdom
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Summary

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Senior
🎓
Top School
Lewis James is a seasoned composer and sound designer with 15 years crafting audio for games, film, and TV, currently running La Indiana Sound. His career includes senior audio leadership at Guerrilla Games and EA Montreal, where he directed audio on high-profile titles like Killzone: Shadowfall and Army of Two: The 40th Day, and earlier sound design on the Burnout series at Criterion. Comfortable at the intersection of creative direction and hands-on engineering, he pairs cinematic sensibility with technical fluency in game audio workflows. Based in Greater Cheshire, he also engages with the gamedev and open-source tech communities—proficient with Linux, Godot, dotnet, React, and TypeScript—bringing a developer’s mindset to interactive audio systems. Known for translating narrative intent into immersive soundscapes, he blends studio-grade mixing experience with realtime game audio design.
code15 years of coding experience
job7 years of employment as a software developer
bookFilm/Cinema/Video Studies, Film/Cinema/Video Studies at Griffith College Dublin
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Github Skills (133)

game-development10
godot10
game-engine10
rendering10
open-source10
issue-tracking10
renderer10
javascript9
glsl9
phaser9
messenger9
sound-effects9
rendering-engine9
signal9
canvas9

Programming languages (11)

C#TypeScriptJavaC++ShellCMakefileJavaScript

Github contributions (5)

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lewiji/HopeAllotment

Oct 2020 - Oct 2022

Hope community allotment site
Contributions:1 release, 32 PRs, 112 pushes in 2 years
allotmentpocketminezonesatsshieldsio
lewiji/SatiRogue

May 2022 - Nov 2022

Contributions:69 commits, 38 pushes, 1 branch in 6 months
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Lewis James - Composer Sound Designer. at La Indiana Sound