Summary
Li Chu is an experienced architect and senior software engineer with over 10 years building cloud-native, game and enterprise systems across Taiwan's tech stack. He combines deep hands-on expertise in .NET (C#, .NET Core, ABP.IO), game backends (Unity, WebGL), and full cloud ops across Azure, GCP and Alibaba Cloud including Kubernetes, CI/CD and MLOps. His career spans leading game platform launches, cross-border payment and auth integrations, and designing microservice/DDD architectures with OAuth2/RBAC and identity frameworks. At GIGABYTE he focuses on hybrid cloud connectivity, AI/Vertex tooling and operationalizing ML, while also teaching best practices like SOLID and DDD internally. Known for pragmatic problem-solving, he pairs low-level systems work (Linux/Windows Server, Docker, networking) with product-minded delivery for high-scale online services.
10 years of coding experience
9 years of employment as a software developer
學士, Computer/Information Technology Administration and Management, 學士, Computer/Information Technology Administration and Management at 輔仁大學