Summary
Li Lin is a Senior Software Engineer with nine years of experience specializing in C++-centric mobile and game development across iOS, Android, Windows and legacy Flash platforms. At Roblox and previously NetDragon, he built cross-platform game clients, avatar/navigation systems and tooling for multi-market releases, often bridging C++, Lua, Objective-C and JNI with tools like Djinni. He ships mobile products end-to-end — from custom FFmpeg-based timelapse encoding and cross-platform UI generators to automated multi-APK builds — and has released consumer apps on App Store and Google Play. Comfortable migrating large Windows clients to mobile and integrating scripting and engine-level systems, he pairs deep systems skills with practical shipping experience. Based in Beijing with a background in computer science, he also studies ESL to broaden his international collaboration and communication skills.
9 years of coding experience
17 years of employment as a software developer
English as a Second Language(ESL), English as a Second Language(ESL) at City College of San Francisco
Bachelor's degree Computer Science, Bachelor's degree Computer Science at Fuzhou University
Chinese, English, fuzhounese