Li Xin is a senior software engineer with 13 years of experience building high-traffic, reliable systems across gaming, healthcare, and social platforms. Currently at Riot Games, Li helps deliver Pick’em features on lolesports.com that serve millions of esports fans, blending backend engineering with cloud-native practices. Proficient in Python, C#, Java, Go, AWS, GCP BigQuery, and Terraform, Li consistently designs data-aware services backed by PostgreSQL, MySQL, and SQL Server. Prior roles at Oscar Health, Cornerstone, MySpace, and Microsoft reflect a track record of shipping production systems in both startup-like and enterprise contexts. Based in Los Angeles, Li pairs deep polyglot programming skills with pragmatic infrastructure experience and a coder’s curiosity evident from a long continuous engineering career.
Contributions:4 commits, 3 pushes, 1 branch in 1 day
flinkapachebig-datasparkapache-flink
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