Summary
Liam Coombs is a Senior Software Engineer based in Bristol with eight years of experience building and operating cloud-native systems and developer tooling. He blends DevOps and software engineering expertise—shipping scalable payment and content platforms, migrating CI/CD pipelines to Azure and AWS, and creating performant Unreal Engine libraries in C++ and Rust. Liam has repeatedly delivered infrastructure-as-code transformations using Terraform, containerized services on ECS/Fargate and Kubernetes, and production-grade pipeline libraries that empower teams to deploy reliably. Comfortable across the stack, he’s implemented secure microservices, Salesforce integrations and identity solutions, and has a knack for squeezing cost and performance wins from cloud architecture. Notably, his background spans both game-engine systems programming and large-scale cloud platforms, giving him a rare mix of low-level performance focus and operational reliability.
8 years of coding experience
6 years of employment as a software developer
Mathematics and Computer Science, Mathematics and Computer Science at The Henley College
Computer Software Engineering, Computer Software Engineering at Makers