Liam Golly is a software engineer with eight years of hands-on experience designing embedded systems and high-level tools, now working at AEVEX Aerospace in San Diego. He has built firmware in C/C++ and higher-level interfaces in C# and Python for defense contractors and global tech clients, bridging low-level hardware constraints with user-facing applications. His background includes client-facing contracting work at EEmbed and experimental hardware/software integration for academic research at UCSD, giving him a practical blend of product delivery and lab-grade rigor. Liam has also explored VR visualization of ML-driven chemistry at the Arthur C. Clarke Center, reflecting an appetite for interdisciplinary problems. Comfortable across the stack, he pairs embedded systems expertise with tool development to accelerate testing and field deployment.
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