Summary
Liang Li is a systems engineer with 8 years of software development experience, currently driving AI model training, inference frameworks, and hardware adaptation at AutoX in Shenzhen. He brings deep expertise in CUDA and Nvidia Jetson Nano platforms, Android framework/app development, and ROS-based SLAM (Cartographer), with hands-on simulation using Gazebo and Webots. His background spans robotics at UBTECH, application engineering at Intel where he published multiple whitepapers, and multimedia/network protocol work at Huawei, reflecting strong cross-domain systems design and embedded-software skills. Liang combines low-level performance tuning with higher-level navigation and relocalization solutions, and is comfortable architecting across C/C++, Android, and ROS stacks. Notably, he has demonstrated the ability to translate research-grade algorithms into production-ready pipelines on constrained edge devices.
8 years of coding experience
15 years of employment as a software developer
Bachelor, Electronic information and engineering, Bachelor, Electronic information and engineering at Changchun University of Technology
Master, Signal and Information Processing, Master, Signal and Information Processing at Changchun Technology of University
English