Summary
Liang Tang is a software engineer with a decade of experience building high-performance C/C++ systems, currently contributing to Google Cloud Redis in Seattle. He has strong expertise in Linux, software architecture, and low-latency server design, cultivated through leading MMORPG server subsystems and distributed systems work at Taomee and AWS. At AWS he helped build the AWS SDK for C++ and the Common Runtime, owning cross-SDK shared testing services that improved reliability across teams. His academic background blends information security and computer science (HUST and NYU), and earlier research into P2P botnet detection informs a security-aware approach to systems design. Comfortable shipping both product-facing features and core infrastructure, he often operates at the intersection of performance engineering and practical, testable architecture. Colleagues would note his rare combination of game-server intuition and cloud-scale engineering experience.
10 years of coding experience
10 years of employment as a software developer
Master of Science, Computer Science, Master of Science, Computer Science at New York University
Bachelor of Engineering, Computer Science, Bachelor of Engineering, Computer Science at Wuhan University of Technology
Master of Engineering, Information Security, Master of Engineering, Information Security at Huazhong University of Science and Technology
Chinese, English