Summary
Lien Tran is a transdisciplinary systems and interaction designer, educator, and design strategist with 11 years of experience creating participatory, socially impactful interactive interventions across public health, environment, and justice contexts. As Chair of DePaul’s Game Design program and tenured Associate Professor in the School of Design, she leads interdisciplinary collaborations and producers' initiatives that blend transformational game design, systems thinking, and human-centered UI/UX. She directs Matters at Play and runs an independent social impact design practice that has partnered with organizations like the World Bank, Oxfam, and immigration attorneys to design learning games and civic-engagement tools for vulnerable populations. Combining an MFA from Parsons with a BBA foundation, she pairs creative practice with strategic design and front-end development chops to move projects from concept to measurable social outcomes. Notably, her work emphasizes tandem transformational design—melding gameplay and systems interventions to catalyze real-world behavior change.
11 years of coding experience
MFA, MFA at Parsons School of Design
High School Diploma, High School Diploma at National Cathedral School
Bachelor of Business Administration (BBA), Bachelor of Business Administration (BBA) at William & Mary