Lieven Van Den Audenaeren is a founder and software engineer with a strong focus on XR, game development and C#/.NET ecosystems, blending entrepreneurial experience from Leavin' GCV and Possibly Pixels with consultancy at Unity and delaware. He builds end-to-end interactive experiences—from Unity and AR Foundation to HoloLens and mobile AR—while favoring hands-on problem solving and close client collaboration to iterate quickly. A Magna Cum Laude graduate in Game Development, he combines academic rigor with practical product delivery across Web API, WPF, Akka.NET and SQL-backed systems. Comfortable shifting between game engines, enterprise APIs and mixed-reality hardware, he thrives on projects that push him out of his comfort zone and require multidisciplinary design thinking. Based in Lint, Belgium, he brings a rare mix of freelance grit and team-based XR leadership, often translating user-centered research into production-ready interactive solutions.
3 years of coding experience
7 years of employment as a software developer
Master of industrial science, ICT, Cum Laude, Master of industrial science, ICT, Cum Laude at Hogeschool voor Wetenschap & Kunst
Master, E-Media: Game Development, Magna Cum Laude, Master, E-Media: Game Development, Magna Cum Laude at Groep T - Internationale Hogeschool Leuven
Local-first Developer Tool to Build, Test, Intercept & Mock API Requests. Requestly is a combination of REST API Client and HTTP Interceptor. It is simple, beautiful and powerful alternative to Postman, Insomnia, Bruno and Charles Proxy.
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Lieven Van Den Audenaeren - Founder Software Engineer at Possibly Pixels BVBA