Lily Pitts

Senior Software Engineer at Magnopus

Los Angeles, California, United States
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Summary

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Senior
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Top School
Lily Pitts is a Senior Software Engineer in Los Angeles with five years of experience building tools and pipeline systems for games, virtual production, and VFX. She has shipped engine plugins and real-time systems at Magnopus—including work on a Virtual Camera plugin for Unreal Engine and immersive concert experiences—and previously developed Unity tools and FMOD integrations for a Nintendo Switch title. Her background spans C++, C#, Python, Unreal, and Unity, with a track record of performance optimization, studio-wide tooling, and automating tedious media workflows to save hours weekly. Lily combines creative-entertainment domain knowledge with hands-on engineering, often bridging artist needs and low-level engine work to enable efficient production pipelines.
code6 years of coding experience
job1 year of employment as a software developer
bookBachelor of Science - BS, Computer Science (Games), Bachelor of Science - BS, Computer Science (Games) at University of Southern California
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Github Skills (8)

custom-nodes2
hash1
md51
checksum1
backup1
cryptography1
encryption1
c41

Programming languages (1)

Python

Github contributions (3)

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chenyong2github/UnrealEngine

Sep 2020 - Apr 2021

基于官方版本的修改库
Contributions:82 commits in 7 months
Official custom nodes for using Tripo in ComfyUI.
Contributions:1 comment in 1 day
custom-nodes
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