Lin Ma is an algorithm engineer with 11 years of experience specializing in 3D modeling, reconstruction, and computer graphics, currently advancing 3D photo/video modeling at PICO XR. Previously a Senior Software Engineer II at Alibaba and an engineer at Autodesk, he blends industrial-scale engineering with research-driven geometric modeling from his time as a visiting scholar at UPenn. His academic foundation in computer graphics (M.C.A.) and electrical engineering informs a cross-disciplinary approach to vision and geometry problems. An active lifelong learner and open-source contributor (Github: marlinilram, LegendGraphics), he brings practical experience in both product-grade systems and visualization-toolkit contributions. Notably, his background includes hands-on CAD/spline visualization work from Google Summer of Code and research on skull deformity modeling, showing a rare mix of applied research and production engineering.
11 years of coding experience
7 years of employment as a software developer
Master of Computer Applications (M.C.A.), Computer Graphics, Master of Computer Applications (M.C.A.), Computer Graphics at University of Chinese Academy of Sciences
Bachelor of Engineering (B.E.), Electrical and Electronics Engineering, Bachelor of Engineering (B.E.), Electrical and Electronics Engineering at South China University of Technology
Contributions:12 commits, 4 PRs, 7 pushes in 3 years 6 months
spring-bootmasssiggraph-asiasimulationmodified
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