Lincoln Bergeson

Software Engineer at Replit

Salt Lake City Metropolitan Area United States
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Summary

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Senior
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Top School
Lincoln Bergeson is a versatile software engineer with nine years of experience building cloud and platform services, currently a Member of the Technical Staff at Replit after serving as Director of Engineering at a startup. He has driven production reliability and platform engineering at scale through multiple roles at Replit and Facebook, and shipped backend systems earlier in his career at Qualtrics. Based in the Salt Lake City area, he moves quickly between languages and frameworks and is known for autonomous, high-impact delivery in fast-paced environments. Lincoln’s background combines hands-on cloud services work with leadership experience, giving him a pragmatic ability to translate operational needs into robust infrastructure. An early freelancing history and consistent progression through internships to senior roles hint at strong initiative and an appetite for learning new stacks.
code9 years of coding experience
job13 years of employment as a software developer
bookBachelors Computer Science, Bachelors Computer Science at Brigham Young University
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Github Skills (8)

networked6
api3
reddit3
lua3
game-development2
game-engine2
opengl2
cross-platform1

Programming languages (2)

JavaRuby

Github contributions (5)

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Opinions on programming topics
Contributions:18 pushes, 1 branch in 5 months
pythonopinions
lwb4/tadpole

Apr 2020 - Apr 2020

Cross-platform game engine for making 2D networked games in Lua
Contributions:70 commits in 8 days
networkedluagamesgamedevgame-development
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Lincoln Bergeson - Software Engineer at Replit