Lindsay Gelle is a Data Engineer II based in Sydney with 11 years of experience building scalable microservices, data pipelines, and resilient systems across finance, gaming, and ad tech. She has led big-data initiatives at Commonwealth Bank and now applies that expertise to data engineering at Riot Games, with a strong track record of optimising Spark pipelines, Kafka event schemas, and Terraform-driven AWS infrastructure. Comfortable across Python, Go, Java/Scala, TypeScript and Kotlin, she blends backend systems design with pragmatic monitoring and fault-tolerant architectures. Lindsay’s background spans security telemetry, analytics engineering, and frontend roots—giving her a rare full-stack perspective when translating stakeholder needs into production data systems. She’s passionate about performance tuning and maintainability, and often surfaces reliability improvements that prevent costly downstream incidents. Outside work she pairs a taste for chocolate with a continuous-learning mindset that drives hands-on experimentation and cross-disciplinary collaboration.
11 years of coding experience
12 years of employment as a software developer
Bachelor of Creative Media Information Technology, Bachelor of Creative Media Information Technology at SAE University College Aus
Golang package. Amiibo provides a simple SDK to build an application that provides data about Nintendo Amiibo products. Package uses public data found on nintendo.com and nintendo.co.jp to generate content.
Contributions:2 releases, 665 commits, 96 PRs in 1 year 1 month
Contributions:35 reviews, 64 PRs, 55 pushes in 1 month
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