Summary
Ling Xie is a software engineer with nine years of experience specializing in graphics, simulation, and VR research and development, currently contributing to PlayStation’s graphics and VR efforts in California. With a strong academic foundation from ShanghaiTech and graduate studies at the University of Pennsylvania, Ling has blended research and production work—scaling Taichi elements to run hundreds of millions of particles within tight memory budgets and shipping game systems for a commercial title at NetEase. He has taught C++ programming, computer vision, and game development courses, reflecting a knack for translating complex technical ideas into learning experiences. Comfortable across compiler internals, sparse computation, rendering pipelines, and tooling, Ling brings both low-level performance optimization skills and practical product experience to graphics and interactive systems.
9 years of coding experience
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at ShanghaiTech University
Graduate, Computer Science, Graduate, Computer Science at University of Pennsylvania