Lionel Brouyère

Pipeline Developpeur at DreamWall

Brussels, Belgium
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Summary

👤
Senior
🎓
Top School
Lionel Brouyère is a Pipeline Developer and Pipeline TD with nine years of experience building tooling and workflows for feature animation and episodic productions from Brussels. He combines Python scripting with deep practical knowledge of 3D production—animation, modeling, rigging, lighting and CFX—gained across studios including DreamWall, Cinesite, Reel FX and nWave. Lionel has contributed pipeline and character effects work on major titles such as The Addams Family 2, Scoob!, The Son of Bigfoot and multiple seasons of The Smurfs, demonstrating an ability to ship tools that scale across diverse productions. A game-dev hobbyist and former layout/previz artist, he brings an uncommon blend of technical automation and hands-on artistic experience that helps bridge artists and engineering. Colleagues rely on him to streamline repetitive tasks and stabilize complex asset pipelines while keeping creative flexibility for artists.
code9 years of coding experience
bookbac +5, Infographie & cinéma d'animation, bac +5, Infographie & cinéma d'animation at Supinfocom Group
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Github Skills (34)

animation10
cgi10
designer10
aseprite10
azerothcore10
fbx10
eagle10
user-interface9
trinitycore9
maya8
curve8
autodesk8
encode6
pipeline6
overlay6

Programming languages (2)

C++Python

Github contributions (5)

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luckylyk/hotbox_designer

Oct 2018 - Jan 2022

hotbox designer for CGI softwares
Contributions:117 commits, 8 PRs, 97 pushes in 3 years 3 months
user-interfacetrinitycoreazerothcoresoftwarescgi
DreamWall-Animation/dwpicker

Dec 2021 - Jan 2023

Animation picker.
Contributions:49 releases, 3 reviews, 87 commits in 1 year 1 month
pickerfbxanimationaseprite
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Lionel Brouyère - Pipeline Developpeur at DreamWall