Lior David

Software Engineer at Facebook

San Francisco Bay Area United States
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Summary

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Senior
🎓
Top School
Lior David is a software engineer in the San Francisco Bay Area with over a decade of experience building high-performance simulation, graphics, and synthetic data systems for computer vision and medical imaging. He has led end-to-end projects—from low-level engine optimizations and physics simulation in AAA engines to designing distributed, cloud-native pipelines and internal render farms for large-scale dataset production. At Meta and Magic Leap he shipped production-grade sensor simulation and custom ground-truth modalities, and earlier roles blended hands-on C++ performance work with technical project leadership in medical simulation. Known for bridging research and production, he pairs deep algorithmic understanding with pragmatic full-stack delivery across Windows, Linux, and cloud environments. An electrical engineering graduate from Technion, he brings a rare mix of graphics, HPC, and systems engineering experience that accelerates ML and R&D workflows.
code11 years of coding experience
job10 years of employment as a software developer
bookElectrical Engineering, Electrical Engineering at Technion-Machon Technologi Le' Israel
languagesEnglish, Hebrew
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Github Skills (65)

cpp10
game-development10
game-engine10
imgui10
api10
cross-platform10
open-source10
user-interface10
graphical-user-interface10
godot9
openxr9
obj9
spine9
viewer9
wavefront9

Programming languages (4)

TypeScriptC#C++C

Github contributions (5)

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GodotRobot/g2

Nov 2017 - Dec 2017

Contributions:1 release, 228 commits, 159 pushes in 1 month
liorda/JBIRD

Mar 2015 - Jun 2015

Contributions:34 commits, 19 pushes, 2 branches in 2 months
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Lior David - Software Engineer at Facebook