Livar Cunha

Senior Engineering Manager at Airbnb

Greater Seattle Area United States
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Summary

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Rockstar
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Top School
Livar Cunha is a seasoned engineering manager with 11+ years building developer tooling and backend systems, currently leading Payments engineering at Airbnb. He transitioned from hands-on contributor to manager at Microsoft, where he shipped .NET Core SDK 1.0–1.1, led an 8-person team, and later owned MSBuild and SDK toolchain stability. Comfortable shipping quickly with tight customer feedback loops, he combines a strong automation/build-engineering background with platform and payments experience. An active contributor to high-profile .NET repos (corefxlab, msbuild), he has a proven knack for fixing build, packaging, and CI/CD pain points that accelerate releases. With an MS in Computer Science from the University of Washington and roots in backend and reliability work across Azure, Power BI, and commerce systems, he blends deep technical credibility with product-focused leadership.
code11 years of coding experience
job15 years of employment as a software developer
bookMaster's Degree, Computer Science, Master's Degree, Computer Science at University of Washington
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at Universidade Federal de Pernambuco
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Github Skills (19)

build-time10
msbuild10
net10
dotnet10
buildx10
cicd10
asp-net10
build-engine10
build210
automation10
dotnet-core10
automations10
csharp10
intermediate-language8
intermediate8

Programming languages (10)

C#TypeScriptPowerShellDockerfileShellC++HTMLGroovy

Github contributions (5)

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dotnet/msbuild

Nov 2018 - Aug 2019

The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.
Role in this project:
userAutomation Engineer / Build & Release Engineer
Contributions:44 commits, 138 PRs, 124 pushes in 8 months
Contributions summary:Livar primarily contributed to improving the build and CI/CD processes within the repository. They modified build scripts (build.sh, build.cmd) to include the `-publish` option and refactored them to build only a single solution. Additionally, the user updated the SDK to the Arcade SDK, demonstrating a focus on build toolchain management. The user also addressed test failures and corrected test cases, ensuring build stability.
dotnetbuild-enginesqfmsbuildcsharp
dotnet/corefxlab

Feb 2016 - Feb 2016

This repo is for experimentation and exploring new ideas that may or may not make it into the main corefx repo.
Role in this project:
userBack-end Developer & Automation Engineer
Contributions:14 commits, 49 PRs, 23 pushes in 27 days
Contributions summary:Livar contributed to the .NET corefxlab repository by addressing compilation issues related to buffer management and re-enabling IL re-writing for System.Slices. They also focused on project structure by moving projects to their own folders, updating project configurations, and modifying build scripts. Additionally, the user updated the build process and corrected pack configurations for more efficient releases.
corefxexperimentation
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