Liwen Lin is a Senior System Engineer based in Mountain View with nine years of experience applying computer vision and robotics research to production systems, currently at NVIDIA. His background spans SLAM, 3D reconstruction, bundle adjustment, and large-scale image retrieval, with hands-on development across Linux, iOS, macOS, and Windows and deep proficiency in C/C++ and MATLAB. He has moved research into industry at companies like WeRide.ai and Blippar, building monocular 3D detection, lidar/IMU localization, and real-time ANN-based image search. Interested in distributed technologies and storage, he combines low-level systems engineering with algorithmic depth, often bridging perception research and scalable deployment. An early career focus on space-grade mapping (LROC lunar and Mars rover imagery) underlines a knack for high-precision, robustness-driven solutions.
9 years of coding experience
10 years of employment as a software developer
Master of Science (MS), Civil Engineering - Geoinformation and Geodetic Engineering, Master of Science (MS), Civil Engineering - Geoinformation and Geodetic Engineering at The Ohio State University
Contributions:46 commits, 1 PR, 54 pushes in 2 years 10 months
file-systemfsfilesystemfile-manager
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