Summary
Lixin Yin is a seasoned freelance illustrator and concept artist with 12 years of experience creating high-impact visuals for games, film, and immersive media, currently contributing to Magic: The Gathering’s Universes Beyond and based in Shenzhen. Her portfolio spans major studios—including Marvel, DreamWorks, Legendary, and Activision Blizzard—and she has led worldbuilding and environment concept art for titles like Infinity Nikki. Trained with an MA in Fine Art from Academy of Art University and a bachelor’s in art/design, she blends traditional fine art foundations with modern game-ready workflows and Unreal Engine familiarity. Lixin frequently works on short-term, high-intensity contracts and art direction stints, demonstrating an ability to adapt style and scale across IP-driven projects. Beyond client work, she explores keyframe and environment studies for immersive music and storytelling projects, showing a curiosity for cross-disciplinary narrative design. Her international career and steady freelance presence reflect both cinematic sensibilities and practical pipeline fluency for production teams.
12 years of coding experience
3 years of employment as a software developer
Master of Arts - MA, Fine Art, Master of Arts - MA, Fine Art at Academy of Art University
Bachelor's degree, art /design, Bachelor's degree, art /design at The Arts Academy of Hangzhou Normal University