Logan Harvell

Engine Programmer at Epic Games

Apex, North Carolina, United States
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Summary

👤
Senior
🎓
Top School
Logan Harvell is an engine programmer at Epic Games with eight years of experience building systems and tooling for Unreal Engine. He holds an MS in Interactive Entertainment from UCF’s FIEA and a BS in Computer Science, graduating with strong academic distinction. At Epic he works on special projects, having progressed from an intern role where he supported designers with flexible systems to a full engine programmer shipping core features. Previously he led a programming team at Studio Chili and developed C++ plugins for UE4 research simulations, demonstrating a blend of technical leadership and hands-on systems coding. Based in Apex, NC, he pairs production engine work with a research mindset and a track record of turning prototype tools into practical engineering solutions.
code8 years of coding experience
job2 years of employment as a software developer
bookInteractive Entertainment - MS, Engine/Systems Programming, 4.0, Interactive Entertainment - MS, Engine/Systems Programming, 4.0 at Florida Interactive Entertainment Academy
bookBachelor of Science - BS, Computer Science, 3.78, Bachelor of Science - BS, Computer Science, 3.78 at University of Central Florida
languagesEnglish
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Github Skills (14)

reflection8
minetest7
trinitycore7
data-driven6
cpp6
engine6
opengl6
spring5
game-programming5
game-development5
data-oriented-design4
game-engine4
drm2
python2

Programming languages (2)

C++Python

Github contributions (5)

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Contributions:270 commits, 28 PRs, 124 pushes in 2 years 5 months
cppgamegamedevsimc-plus-plus
:ramen: Minimalist Jekyll Template
Contributions:69 pushes, 4 branches in 3 years 5 months
minimalistjekylljekyll-themeramenjekyll-template
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Logan Harvell - Engine Programmer at Epic Games