Loïc Dautry is a Montreal-based freelance 3D animator with a decade of industry experience and a focused 2+ year track record in realistic character animation for film and VFX. He has delivered hand-crafted keyframe and motion-capture work on features for studios like Moving Picture Company and Mikros Animation, and is fluent in Maya, MotionBuilder, Unreal Engine and production tools like ShotGrid and Golaem. Comfortable switching between modeling, rigging and animation, he freelances to broaden his technical range while seeking full-time roles in Québec; he holds Canadian open work authorization until April 2026. Trained at GOBELINS and Animation Mentor, Loïc pairs studio discipline with a playful creative side—he’s a Blender nerd and anime fan who brings meticulous frame composition and crowd dynamics expertise to lifelike performances.
10 years of coding experience
3D Production Bachelor (French RNCP level 6 licence), 3D Production Bachelor (French RNCP level 6 licence) at MJM Graphic Design
3D Character Animator Bachelor (French RNCP level 6 licence), 3D Character Animator Bachelor (French RNCP level 6 licence) at GOBELINS Paris
Contributions:2 releases, 9 pushes, 2 branches in 1 year 10 months
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