Loïc Norgeot

3D Developer at Sketchfab

Paris, Ile-de-France
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Summary

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Rockstar
Loïc Norgeot is a 3D developer based in Paris with six years of experience bridging research and product engineering, currently building tools at Sketchfab. He combines a background in natural sciences and academic research with hands-on full-stack development—most notably bootstrapping and modernizing Sketchfab’s Blender plugin to improve glTF import/export, upload flows and UX. Comfortable across the stack, Loïc has moved between R&D roles and production engineering, bringing scientific rigor to practical 3D tooling challenges. He favors clean, reusable foundations and has a track record of turning legacy code into maintainable release-ready projects.
code6 years of coding experience
job5 years of employment as a software developer
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Github Skills (8)

gltf10
python10
ui-design9
front-end-development9
api9
uid9
apim9
build-script8

Programming languages (3)

C#GDScriptPython

Github contributions (5)

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sketchfab/blender-plugin

Jun 2019 - Mar 2022

Role in this project:
userFull-stack Developer
Contributions:8 releases, 62 commits, 13 PRs in 2 years 9 months
Contributions summary:Loïc bootstrapped the Blender plugin by migrating the code from an older repository, essentially setting up the project's foundation. The commits show integration of glTF code, including patching and implementation of a build procedure for releases, which suggests the user was involved in developing and refining the import/export functionality for a 3D model format. Further, the user implemented upload-related classes and a UI panel, along with cleaning up data before export, indicating contributions towards the plugin's core features and user experience.
sketchfab/c4d-plugin

Jun 2019 - Oct 2021

Contributions:7 releases, 44 commits, 5 PRs in 2 years 4 months
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Loïc Norgeot - 3D Developer at Sketchfab