Loic Sharma is a seasoned software engineer with 14 years of experience, currently working on Flutter at Google and based in Seattle. He blends front-end UI work (notably cross-platform text rendering and Windows/web improvements in the Flutter engine) with back-end and DevOps expertise honed at Microsoft on NuGet, where he led teams to build unified package management and validation systems. Comfortable across the stack, he has shipped platform integrations (iOS SPM support, camera and webview packages), improved developer tooling and deployment workflows, and driven search and security enhancements for NuGet.org. An active open-source maintainer, he also authors BaGet, a lightweight NuGet-compatible server, illustrating a continued focus on package ecosystems and developer experience.
14 years of coding experience
6 years of employment as a software developer
Bachelor of Engineering (BEng), Computer Science, Bachelor of Engineering (BEng), Computer Science at University of Michigan
NuGet Gallery is a package repository that powers https://www.nuget.org. Use this repo for reporting NuGet.org issues.
Role in this project:
Back-end & DevOps Engineer
Contributions:5 releases, 406 reviews, 216 commits in 5 years
Contributions summary:Loic primarily focused on improving the development setup and deployment of the NuGet Gallery. They revamped the local development environment setup, renamed scripts, and updated the README. In addition, the user incorporated code changes to configure IIS Express, set up SSL certificates, and run migrations to improve the environment. The changes also include updating the gallery's version of ServerCommon.
Contributions:1418 reviews, 32 commits, 156 PRs in 6 months
Contributions summary:Loic primarily focused on implementing UI improvements, specifically related to the rendering of text and characters within the Flutter engine. They addressed rendering issues related to the presentation of tab characters and ensuring consistent display across different platforms. The user also contributed code that implemented and enhanced the rendering and performance of text within the engine. Further, they contributed to the correction of build and formatting issues for Windows platforms.
flutterflutter-enginec-plus-plus
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