Loren Crain

Lead Developer, Founder at bluehexagons

Missouri, United States
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Summary

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Senior
🎓
Top School
Loren Crain is a versatile lead developer and founder with 13 years of experience building full-stack web and game software, specializing in TypeScript and React-style frameworks. He solo-developed and self-published the Node.js-based platform fighter Antistatic (Steam Early Access), implementing a custom OpenGL engine, Node addons in C, a Go matchmaking server, and original art and audio. Loren combines indie game craftsmanship—experience with Godot and Unity—with production web engineering at scale, having built React-based editors, custom Markdown systems, and large reporting UIs. He also has deep systems experience across Go, SQL, Linux administration, and bespoke API work, often owning both frontend and backend design. Based in Missouri, he offers contracting and freelance services and brings a rare blend of creative product ownership and low-level technical execution.
code13 years of coding experience
job9 years of employment as a software developer
bookAssociate's degree, Computer and Information Sciences, General, Associate's degree, Computer and Information Sciences, General at Ozarks Technical Community College
languagesEnglish
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Stackoverflow

Stats
81reputation
3kreached
4answers
0questions
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Github Skills (25)

simulation10
flutter10
html6
jsonp6
css6
jquery6
browser-addon6
soap6
webservice6
json6
wsdl6
javascript6
typescript4
linux4
browser4

Programming languages (2)

TypeScriptJavaScript

Github contributions (5)

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Contributions:15 pushes, 3 branches, 1 tag in 4 years 10 months
bluehexagons/foodguide

Jan 2013 - Nov 2022

Contributions:10 reviews, 117 commits, 25 PRs in 9 years 10 months
gamingsimulationfoodflutterdont-starve
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Loren Crain - Lead Developer, Founder at bluehexagons