Lorenzo Agnolucci is a Senior Machine Learning Engineer based in San Francisco with eight years of experience bridging academic research and industry product work in computer vision and multimodal learning. He holds a Ph.D. in Computer Vision and AI from Università degli Studi di Firenze and has a track record of publishing in top-tier venues while contributing open-source PyTorch tooling. Lorenzo has moved smoothly between roles—academic researcher, research intern at SonyAI, and now engineering at Roblox—demonstrating an ability to translate exploratory research into scalable systems. He specializes in low-level vision and multimodal architectures, pairing deep theoretical understanding with practical proficiency in Python and model engineering. Colleagues value his strong analytical mindset, clear communication, and habit of shipping reproducible, well-documented experiments that accelerate team progress.
8 years of coding experience
Doctor of Philosophy - PhD Computer Vision and Artificial Intelligence, Doctor of Philosophy - PhD Computer Vision and Artificial Intelligence at Università degli Studi di Firenze
Contributions:1 release, 24 commits, 30 pushes in 2 months
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Lorenzo Agnolucci - Senior Machine Learning Engineer at Roblox