Summary
Lorenzo Dal Col is a graphics and validation specialist with 11 years of experience, currently serving as Vulkan CTS Tech Lead at The Khronos Group and consulting for GameBench. He leads development and conformance testing efforts for the Vulkan-GL CTS, ensuring robust API implementations across platforms. Based in Venice, Italy, Lorenzo blends deep engineering chops from a B.Eng. and Master's from the University of Trieste with hands-on work in graphics validation and tooling. Known for bridging standards work with practical performance testing, he brings a pragmatic focus on interoperability and real-world device behavior that few in standards roles maintain.
11 years of coding experience
Bachelor of Engineering (B.Eng.), Bachelor of Engineering (B.Eng.) at University of Trieste