Summary
Lorenzo James is an Assistant Professor in Information Systems at IÉSEG and a PhD candidate at Eindhoven University of Technology specializing in gamified mHealth and AI-driven personalization for mental healthcare. With a decade of experience spanning full-stack development, game programming, and teaching, he builds practical tools that help clinicians create scalable, personalized interventions—combining LLMs, automated planning, and human digital twins in his dissertation work. He teaches data management, visualization, and algorithmic thinking while continuing hands-on retro game development and AI side projects, reflecting a rare blend of academic rigor and playful product-building. Previously he implemented mission-critical government systems and Azure CI/CD pipelines, bringing production-grade engineering practices to research prototypes.
10 years of coding experience
1 year of employment as a software developer
Bachelor's degree Creative Media and Game Technologies, Bachelor's degree Creative Media and Game Technologies at HKU (Hogeschool voor de Kunsten Utrecht)
Doctor of Philosophy - PhD Information Systems, Doctor of Philosophy - PhD Information Systems at Eindhoven University of Technology
Heriot-Watt University Edinburgh Campus
Erasmus exchange program Game design and Development, Erasmus exchange program Game design and Development at Kajaani University of Applied Sciences (KAMK)
Dutch, English