Lorenzo Mori

Software Engineer at Five AI

Greater Guildford Area, United Kingdom
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Summary

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Senior
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Top School
Lorenzo Mori is a versatile software engineer with 11 years of industry experience and a strong background in game development, currently working at Five AI. He began his career building gameplay, tools, UI and networking at Supermassive Games, then expanded into backend engineering at Playsport Games where he helped design Java-based online infrastructure and Azure Service Fabric deployments for multiplayer titles. Comfortable across .NET/C#, Unity3D, and Java, Lorenzo blends hands-on systems and tools work with cloud-hosted server administration and CI/CD using Jenkins. Known for clear communication and collaborative problem-solving, he’s equally at ease writing production systems as building internal tools to improve team workflows. His academic path includes a Master in Computer Games and Entertainment from Goldsmiths and a Computer Science foundation from the University of Florence, reflecting a sustained focus on technical craft and game-focused engineering.
code11 years of coding experience
job7 years of employment as a software developer
bookMaster, computer games and entertainment, Master, computer games and entertainment at Goldsmiths College, U. of London
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at Università degli Studi di Firenze / University of Florence
bookUniversità di Pisa
languagesItalian, English, German

Programming languages (2)

C#Python

Github contributions (5)

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lormori/FlockingDemo

Dec 2015 - Jan 2018

Contributions:16 commits, 6 pushes, 1 branch in 2 years 1 month
lormori/insta-utility

Nov 2020 - Mar 2021

Contributions:17 pushes, 3 branches in 4 months
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Lorenzo Mori - Software Engineer at Five AI