Software Engineer, Tech Lead - Minecraft Education
New York, New York, United States
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Summary
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Rockstar
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Top School
Lorenzo Vigano is a software engineer and tech lead at Microsoft focusing on Minecraft Education, with five years of experience building AI-driven products and cloud services. He has rotated through roles across Xbox, Azure Data, and Azure Global Gaming AI, blending hands-on engineering with product management to deliver machine learning pipelines and gaming-focused AI solutions. Lorenzo holds both a BS and MEng in EECS from MIT with top grades, and his early research work spanned high-precision photon simulations and biomedical instrumentation. Comfortable moving between research, verification, and production systems, he brings a rare combination of academic rigor and practical delivery—often translating complex AI concepts into scalable Azure deployments for real-world gaming and education scenarios.
5 years of coding experience
4 years of employment as a software developer
Master of Engineering - MEng, Electrical Engineering and Computer Science, AI, 4.8 GPA, Master of Engineering - MEng, Electrical Engineering and Computer Science, AI, 4.8 GPA at Massachusetts Institute of Technology
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Lorenzo Vigano - Software Engineer, Tech Lead - Minecraft Education