Lorenzo Vigano

Software Engineer, Tech Lead - Minecraft Education

New York, New York, United States
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Summary

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Rockstar
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Top School
Lorenzo Vigano is a software engineer and tech lead at Microsoft focusing on Minecraft Education, with five years of experience building AI-driven products and cloud services. He has rotated through roles across Xbox, Azure Data, and Azure Global Gaming AI, blending hands-on engineering with product management to deliver machine learning pipelines and gaming-focused AI solutions. Lorenzo holds both a BS and MEng in EECS from MIT with top grades, and his early research work spanned high-precision photon simulations and biomedical instrumentation. Comfortable moving between research, verification, and production systems, he brings a rare combination of academic rigor and practical delivery—often translating complex AI concepts into scalable Azure deployments for real-world gaming and education scenarios.
code5 years of coding experience
job4 years of employment as a software developer
bookMaster of Engineering - MEng, Electrical Engineering and Computer Science, AI, 4.8 GPA, Master of Engineering - MEng, Electrical Engineering and Computer Science, AI, 4.8 GPA at Massachusetts Institute of Technology
languagesEnglish, Spanish
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Github Skills (25)

convolutional-neural-networks10
similarity10
image-processing9
image-classification9
jupyter-notebook9
object-detection9
computer-vision9
azure8
python8
deep-learning8
command-line-interface8
machine-learning8
artificial-intelligence8
data-science7
kubernetes7

Programming languages (4)

TypeScriptBicepJupyter NotebookPython

Github contributions (4)

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Best Practices, code samples, and documentation for Computer Vision.
Contributions:4 commits, 5 PRs, 3 pushes in 6 days
pythonjupyter-notebookoperationalizationimage-classificationmicrosoft
Azure Quickstart Templates
Contributions:1 push in 1 day
arm-templatestemplatesazure
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Lorenzo Vigano - Software Engineer, Tech Lead - Minecraft Education