Lőrinc Serfőző

Senior Software Performance Engineer at Radway Tech Services

Hungary
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Summary

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Senior
🎓
Top School
Lőrinc Serfőző is a Senior Software Performance Engineer with a decade of experience optimizing high-performance software for medical devices, audio, and HPC domains. He combines expertise in computer vision, GPU programming, and software architecture to solve latency- and throughput-sensitive problems across product and research workflows. His career spans Varian Medical Systems, Stream HPC, HARMAN, and a current role at Radway Tech Services, where he focuses on squeezing maximum performance out of complex systems. Lőrinc contributes to open-source game framework Duality, fixing core timing, audio, and animation issues—an example of applying low-level systems skills to real-world projects. Trained at Budapest University of Technology and Economics and the University of Oulu, he pairs strong academic grounding with practical engineering rigor. Outside of code he generates ideas and plays music, bringing a creative edge to technical problem solving.
code10 years of coding experience
job9 years of employment as a software developer
bookBudapest University of Technology and Economics
bookMaster of Science - MS Computer Science, Master of Science - MS Computer Science at University of Oulu
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Github Skills (11)

application-framework10
app-framework10
web-framework10
dotnet-new10
dotnet10
game-development10
csharp10
game-engine10
dotnet-core10
tilemap9
opengl3

Programming languages (9)

C#MDXTypeScriptDockerfileC++CSSCRust

Github contributions (5)

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AdamsLair/duality

Oct 2016 - Aug 2018

a 2D Game Development Framework
Role in this project:
userGame Developer
Contributions:8 commits, 11 PRs, 31 comments in 1 year 10 months
Contributions summary:Lőrinc primarily contributed to the Duality game development framework by fixing bugs and implementing minor improvements across multiple areas. Their work involved modifying core framework components related to time management, audio handling, and animation. They also addressed issues within the Tilemaps plugin, adding functionality for manual zoom control in the Tileset View. Several code changes focused on gameplay logic in the DualStickSpaceShooter sample, demonstrating a practical application of the framework.
2d-gamedotnetgamedevframeworkgame-development
Contributions:22 commits, 11 PRs, 20 pushes in 1 year 1 month
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Lőrinc Serfőző - Senior Software Performance Engineer at Radway Tech Services