Lothar Mari is a systems engineer with 11 years of hands-on experience, based in Saarland, Germany, who blends production systems work at manitu GmbH with long-standing leadership in the ScummVM open-source community. He excels at build and release engineering—maintaining cross-compilation environments like MXE and keeping complex dependency trees current—while also shipping backend fixes (OpenGLSDL) and improving Windows portability for legacy game engines. As ScummVM co-lead he handles release and community management in addition to infrastructure maintenance, and he has driven localization efforts to broaden accessibility for projects such as mGBA. Comfortable across low-level build tooling, platform-specific workarounds, and multilingual UX, he brings a pragmatic focus on shipping reliable, usable software for diverse systems.
10 years of coding experience
IT specialist in system integration, IT specialist in system integration at manitu GmbH
Contributions:7 releases, 45 reviews, 671 commits in 6 years 6 months
Contributions summary:Lothar primarily focused on enhancing the OpenGLSDL backend for the ScummVM project. Their contributions include saving and restoring window dimensions, fixing aspect ratio issues, and resolving logic errors related to window size management. They also addressed platform-specific limitations and implemented a workaround to prevent off-screen rendering, specifically targeting Win32 systems. Furthermore, the user made updates to game specific resources, and added code for integration of Discord RPC.
Contributions:1 review, 39 commits, 27 PRs in 4 years 7 months
Contributions summary:Lothar's contributions primarily involve adding and updating language-specific template files for the Qt GUI of the mGBA emulator. This includes the creation of new translation templates for languages like Russian, Dutch, and German. The commits demonstrate a focus on expanding the emulator's accessibility and usability to a wider international audience through proper localization.
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