Lou Hayat is a CTO and AR engineer with a decade of experience building immersive training, retail, and educational virtual experiences that blend AR, CV and game design. He has scaled R&D from hands-on Unity and systems programming to executive leadership, most recently leading virtual worlds for training and simulation and previously driving AR/CV products for retail at Arpalus. His background spans founding VR/education startups, shipping award‑winning AR games and tooling, and mentoring cross-disciplinary teams of engineers, designers and researchers. Comfortable at the intersection of human-centered UX and low-level engine work, he brings a rare mix of product intuition and technical craft honed on both experimental lab prototypes and commercial deployments.
10 years of coding experience
17 years of employment as a software developer
Game Development Bachelor Computer Science, Game Development Bachelor Computer Science at Full Sail University
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